MODO for CINEMA 4D Artists
Digital Tutors - MODO for CINEMA 4D Artists
Duration: 1h 41m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 2ch | 800 MB
Genre: eLearning | Language: English | Project files Included

 

In this MODO tutorial, we’ll learn to work in MODO from the perspective of a CINEMA 4D artist.

user Gamystyle |  Comments: (0)

Maya for CINEMA 4D Artists
Maya for CINEMA 4D Artists
MP4 | Video: 1280x720 | Duration: 1h 27m | Language: English
  • CINEMA 4D and Maya are powerful all-around 3D content creation applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, CINEMA 4D for instance, finds that they need to be able to work in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they're looking for. Rather than going through long introductory training, with a lot of basic information, we'll cut straight to the information you need to start working quickly in Maya. We'll talk about how Maya deals with geometry and primitive creation. We'll cover polygon modeling tools and workflows like extruding, inserting edge loops, and working with deformers. We'll also cover the use of curves and the creation of geometry from those curves. We'll finish up by touching on UVs, animation, lighting, rendering. In the end, you'll be able to take your CINEMA 4D knowledge and continue to work in Maya. Once done, if there are any tools or functions you'd like to know more about, you can go through any of our multiple Maya tutorials to get a deeper look. Software required: Maya 2014.
user Unity |  Comments: (0)

Solid Angle Cinema4D To Arnold v3.0.1 For Cinema4D R19/R20/R21 (Win/Mac)


Solid Angle Cinema 4D To Arnold 3.1.0 for Cinema 4D R19-S22 WIN

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.


 

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Solid Angle Cinema4D To Arnold v3.0.1 For Cinema4D R19/R20/R21 (Win/Mac)


Solid Angle Cinema 4D To Arnold 3.0.3 for Cinema 4D R19-R21 Win/Mac

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

user Gamystyle |  Comments: (2)

Solid Angle Cinema4D To Arnold 2.0.3.3 For Cinema4D R16/R17/R18
Solid Angle Cinema 4D To Arnold v2.5.2.1 for Cinema 4D | 438 MB
          
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 

user Gamystyle |  Comments: (0)

Solid Angle Cinema4D To Arnold 2.0.3.3 For Cinema4D R16/R17/R18
Solid Angle Cinema 4D To Arnold v2.5.2 for Cinema 4D | 216 MB
          
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
user Gamystyle |  Comments: (0)

Solid Angle Cinema4D To Arnold 2.0.3.3 For Cinema4D R16/R17/R18
Solid Angle Cinema 4D To Arnold v2.5.0.1 for Cinema 4D | 334 MB
          
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
user Gamystyle |  Comments: (0)

Solid Angle Cinema4D To Arnold 2.0.3.3 For Cinema4D R16/R17/R18
Solid Angle Cinema 4D To Arnold v2.5.0 for Cinema 4D | 334 MB
          
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
user Gamystyle |  Comments: (0)

Indigo Renderer Cinema 4D 4.0.66 for Cinema 4D WIN
Indigo Renderer Cinema 4D 4.0.66 for Cinema 4D WIN | 143.7 mb

Glare Technologies, a Wellington-based company which specialises in high-end 3D visualisation software, has released Indigo Renderer version 4.0.66 for Cinema 4D, the long-awaited update to an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism.

user Gamystyle |  Comments: (0)

The Pixel Lab - Material Pack for Octane Render for Cinema 4D
The Pixel Lab - Material Pack for Octane Render for Cinema 4D
LIB4D | 3D models | 486 MB

The textures are organized into the following categories: Alpha Overlays, Everyday Color, Fabric/Leather, Glass/Transparent/Ice, Luminance, Metal, Misc., Paper/Cardboard, Patterns/Tiles, Rubber/Plastic, Stone/Concrete/Dirt and Wood. It’s a .lib4d file so you can load these textures into your Cinema 4D Content Browser and easily access them at any time!

user SoftLover1 |  Comments: (0)


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